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The games programming 'How To'.
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Gepard Studio - Downloads for game programming, along with some Java, Linux, DOS and Windows games. Reprints of Works by Diana Gruber - Articles and book chapters by Diana Gruber on the subject of game design and programming. East Coast Games - Dedicated to training new programmers and to making great games, tutorials on C/C++, Java and DirectX, several games written for Windows (Freeware). Paul Hsieh - Source code, tips, and tricks. Rise Game Development Home Page - Tutorials on games and QBasic along with developer tools downloads. zstar - An extensible, distributed system for game development, consisting of an abstract game client, and a game server to which players connect to play games against other players or alone. Games Research - Materials from, and links to resources related to, the Siggraph 2000 course "Games Research: the Science of Interactive Entertainment" GarageGames.com - An online game development community and resource center, keeping independent and professional developers connected to their peers, the industry and cutting edge information, tools and code. Game Algorithms - Algorithms, source code and references. GameDev.net - Featuring a huge reference library and weekly interviews of professionals inside the industry. Participate in a public game development project. DevMaster.net - A game development site that provides articles, 3D engines database, a wiki, daily news updates, and a discussion forum. Games++ Megasite - Game programming, online games, cheats, tutorials, references, Direct X, C/C++, and Java. Daneu, Ales - AD Snooker and Briskola games with C++ sources. Games Creation Resources - Game creation programs for non-programmers. PC Game Programming Explorer - Book by Dave Roberts that takes readers inside the world of PC game programming and reveals the essential techniques to make game programming easy and fun. The Game Programming Wiki - Game programming tutorials and source code. Toymaker - Aimed mainly at the new games programmer. It contains notes and answers to common questions with examples in C++ and DirectX. Resources. T2, a free terrain texture generation tool. Amit's Game Programming Information - Descriptions of algorithms for artificial intelligence, path finding, game design, objects, hexagonal tiles, threads, and text games. flipCode - Articles, coding techniques, and interviews relating to Game programming. Gamedev.org - Game development discussion forum. The Playground Project - Building computer environments for 4-8 year-olds to play, design, and create games. A playground is a place to play with rules not just by them. Gamasutra: Game Developer - Delivers technical, how-to articles, and news. Godpatterns - A set of computer RPG programming tutorials using C# and Lua. Regular articles on the creation of roleplaying games. Topics including Lua scripting, NPCs, maps.
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